Dungeon Depths
Turn-based roguelike descent: explore procedurally generated dungeons, bump into monsters to fight, grab weapons, armor, potions and scrolls, pick a perk on every level-up, and climb down as deep as you can. Death is permanent. A boss guards every 5th floor.
Goal: Find the stairs (▼) to descend deeper. Every floor is a fresh maze with tougher monsters. Death ends the run — score counts floors, gold, XP and kills.
- Arrow keys / WASD to move, walk into a monster to attack
- Space or period (.) to wait one turn
- Q or key 1: drink potion · 2: teleport scroll · 3: blast scroll
- Mobile: virtual D-pad, swipe on the map, or tap an adjacent tile (tap yourself = wait)
- Step on items to pick them up; better weapons/armor auto-equip